Background, lighting and ground

Background is a solid color or a preset backdrop. Environments (HDR) set the lighting and reflections, with separate choices for gems and metals. Grounds control the shadow or reflection under the piece, reflection-only by default. Advanced holds bloom, exposure, tone mapping and shadow quality.

3D Jewelry Designer1 min read

Background

Solid color or a preset backdrop.

Environments (HDR)

The lighting and reflections, with separate choices for gems and metals.

Grounds

The shadow / reflection under the piece (reflection-only by default). The back/front · left/right presets cast the shadow in that direction, Soft spreads it wider, and SSR Reflection is the mirror with no contact shadow at all.

Advanced

Bloom, exposure, tone mapping and shadow quality.

Related

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